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Taking 3D to the next dimension
The resources you need to get started with your 3D software vision.

Xojo3D.com provides a practical introduction to OpenGL programming with Xojo. Download the Xojo IDE if you have not done so already.

The book "Program OpenGL Core 32-bit with Xojo", by Eugene Dakin, is highly recommended for those who seek a more complete and comprehensive understanding of OpenGL programming with Xojo.

It is suggested that you work sequentially through the tutorials, starting with the first tutorial, since each tutorial builds on the concepts explained in previous tutorials.




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